Immersive VR
FLOATING WITH SPIRITS
“Two little sisters prepare for the Day of the Dead in the mystic mountains of Mexico, remembering the stories their shaman granny used to tell.
A portal opens as the Mazatec community celebrates and we enter the interactive universe of their ancestors and the spirits of nature, each keeping a secret world to be unveiled.”
Floating with Spirits is an immersive VR experience by Colombian film director Juanita Onzaga, inspired by the wisdom and cosmogony of the Mazatec indigenous communities in Oaxaca, Mexico, and invites participants into the invisible worlds that exist around us.

Project Timeline
Game Architect’s role from start to finish
Development by Game Architect Studio
Game Architect’s role in the project was to implement all volumetric capture material in the game engine, making sure it upholds the creative vision of the director, as well as keeping it technologically feasible.
Premiere at Venice Biennale
Floating with Spirits premiered at the Venice Immersive section of the 80th Venice International Film Festival, at Venice Immersive Island (Isola del Lazzaretto Vecchio).